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For the form of US public housing, see housing projects. For computer software for project management see project management software. For WikiPedia projects, see WikiProject.

A project is a temporary endeavor undertaken to create a unique product or service. Thus, the end result sought may be distinct from the mission from the organization which undertakes it because the project specifically has a deadline and the endeavor is temporary.

It can also comprise an ambitious plan to define and constrain a future by limiting it to set goals and parameters. The planning, execution and monitoring of major projects sometimes involves setting up a special temporary organization, consisting of a project team and one or more work teams. A project usually needs resources.

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Research Projects Women Small Business Owners Will Create 5+ Million New Jobs By 2018, Transforming Workplace for... http://bit.ly/6AfsSm
TheWomensBook (The Womens Book) Fri, 18 Dec 2009 19:32:53 -0000
Research Projects Women Small Business Owners Will Create 5+ Million New Jobs By 2018, Transforming Workplace for... http://bit.ly/6AfsSm
RT @ahier: HHS Announces $60M Program to Fund Strategic #HealthIT Advanced Research Projects http://post.ly/FTKV
DotWonder (Liz Melby) Fri, 18 Dec 2009 18:44:04 -0000
RT @ahier: HHS Announces $60M Program to Fund Strategic #HealthIT Advanced Research Projects http://post.ly/FTKV
Anyone have suggestions for research/books demonstrating impact of building roads and/or water projects in developing countries?
ManoaManoIntl (Nate Knatterud) Fri, 18 Dec 2009 18:24:01 -0000
Anyone have suggestions for research/books demonstrating impact of building roads and/or water projects in developing countries?
Midwest Research Institute to assist in clean-coal technology projects http://ow.ly/NsxI
Doorzipper (Doorzipper) Fri, 18 Dec 2009 18:13:55 -0000
Midwest Research Institute to assist in clean-coal technology projects http://ow.ly/NsxI
Back in the USA - Always great to be home! Thanks to @BritishAirways for providing transport to HKG & LHR for research projects.
SusanneTrimbath (Susanne Trimbath PhD) Fri, 18 Dec 2009 17:57:13 -0000
Back in the USA - Always great to be home! Thanks to @BritishAirways for providing transport to HKG & LHR for research projects.
Watching undergrad research projects. Need to arrange screencasting a la @gvwilson
wallingf (wallingf) Fri, 18 Dec 2009 17:33:16 -0000
Watching undergrad research projects. Need to arrange screencasting a la @gvwilson

 
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3D Visual Data Mining - Research project on how to use virtual reality for visual data mining.

Aspergers Syndrome Interactive Project - Investigating the use of virtual reality to teach social skills to people with Autistic Spectrum disorders.

Cybersickness - Contains an on-line database of literature and links relevant to the study of cybersickness.
Meta Description: [ cybersickness.org is a site to promote research on cybersickness. ]

High Performance Immersive Visualisation Group - Learn more about the HPIVC and our IPT system also called CAVE.

Human-Computer Interaction - BUILD-IT is a graspable interface for virtual environments based on real bricks.
Meta Description: [ Morten, Fjeld, human, computer, interaction, HCI,bi-manual, gesture, cad, vrml, video-based, build-it, augmented, reality, interface, team, planning, graspable, tangible, brick, activity, Gibson ]

Institute for Creative Technologies - The ICT works collaboratively with computer scientists, entertainment and game development industries to advance the state of immersive training simulation.
Meta Description: [ Institute for Creative Technologies - Center for virtual reality and computer simulation research ]

Institute for Simulation and Training, University of Central Florida - VR group page at UCF/IST including descriptions of studies of virtual reality for training purposes.

Intelligent Virtual Environments - Carlos Calderon's research combining virtual environments and artificial intelligence techniques to enhance the interactivity of a VE.

NICVE Salford - Centre for Virtual Environments at the University of Salford, specialising in Collaborative Virtual Environments and Artificial Intelligence

Optical Headtracking Technology - Real time optical headtracking technology for virtual reality, military and cockpit applications.

ORI Applied Computer Simulation Labs - Focus on the development of virtual training environments to enhance human performance, with an emphasis on applications for physically challenged persons and the blind.

Presence Research Resources - A comprehensive and up-to-date academic resource site on virtual reality, telepresence and advanced media.

Research Center for Virtual Environments and Behavior - Multi-disciplinary virtual environment research center at the University of California, Santa Barbara. Uses immersive virtual environment technology to study numerous aspects of human behavior.

ScienceSpace Project - Explores the strengths and limits of virtual reality (sensory immersion, 3-D representation) as a medium for science education at GMU.

SPIN - Spherical Projection Interface - A Virtual Reality device designed by the Laboratory for the Construction of Experimental Situations.

The Modeling Virtual Environments and Simulation Institute (MOVES) - Researches and provides education in modeling, virtual environments and simulation.

404 The NPSNET Research Group - First academic multi-user VR project, currently investigating large-scale, persistent, dynamically-extensible VEs.

The UNC Tracker Project - 6D pose estimation for humans and devices.
Meta Description: [ The University of North Carolina at Chapel Hill's research group on Wide-Area Head-Tracker research for virtual reality and augmented reality applications. ]

The XAVE Project - A compact, low-cost CAVE-like immersive environment project at Xavier University in Cincinnati, OH.

TU Vienna Virtual Environments group - This page gives an overview of current and ongoing research on virtual environments at the TU Vienna. Projects focus on real-time graphics, user interfaces and multi-user systems.

UNC Geometric and Physically-Based Modeling - Projects on collision detection, solid modeling, visibility culling, and simplification.

UNC Nanomanipulator Project - A virtual-environment interface to Scanned-Probe Microscopes.

UNC Pixel-Planes and Pixel-Flow - Research in revolutionary hardware architecture for 3D graphics.

UNC Walkthrough Project - Long-running project, whose goal is to allow viewers to experience architectural models in a simulated fashion.

404 Virtual Environment Technologies Centre - The VETC is a world class facility containing VR technology that is revolutionizing conceptualization, design, and simulation in a wide array of industries.

Virtual Reality Laboratory in POSTECH University, Korea - Specialized research fields include presence in virtual environments, three-dimensional multimodal interaction, and software engineering for virtual reality systems.

Yunhe Shen's research in VR based surgery simulation - VR based surgery simulation. Collision Detection, Physically Based Modeling, Haptic, Visualization.

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