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A game programmer is a software engineer who primarily develops computer or video games or related software (such as game development tools). Game programming has many specialized disciplines; practitioners of any may regard themselves as "game programmers". A game programmer should not be confused with a game designer; many designers are also programmers, but not all are, and it is rare for one person to serve both roles in modern professional games.

History


In the early days of video games (circa 1970s to mid-1980s), a game programmer also took on the job of a designer and artist. This was generally because the abilities of early computers were so limited that having specialized personnel for each function was unnecessary. Game concepts were generally light and games were only meant to be played for a few minutes at a time, but more importantly art content and variations in gameplay were constrained by computers' limited power.

Later, as specialized arcade hardware and home systems became more powerful, game developers could develop deeper storylines and could include such features as high-resolution and full color graphics, physics, advanced artificial intelligence and digital sound. Technology has advanced to such a great degree that contemporary games usually boast 3D graphics and full motion video using assets developed by professional graphic artists.

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I know it's just an exhibition, but live bball game > 12 year old fball. Who's the moron in charge of programming on Big Ten Network?
mrwboilers (Mike Wilson) Wed, 04 Nov 2009 01:35:25 -0000
I know it's just an exhibition, but live bball game > 12 year old fball. Who's the moron in charge of programming on Big Ten Network?
my final project for video game programming: lemonade pong
jzeta (jz) Wed, 04 Nov 2009 00:42:05 -0000
my final project for video game programming: lemonade pong
@theycallmeTAP lol i sud b studyin for CIS programming but dine until thursday...i jus chilln doe waitin 4 food 2 finish and for this game
timmy_bain (Timmy Bain) Wed, 04 Nov 2009 00:35:41 -0000
@theycallmeTAP lol i sud b studyin for CIS programming but dine until thursday...i jus chilln doe waitin 4 food 2 finish and for this game
@bagwaa Haha! But my game requires no programming effort! :)
adam_griffiths (Adam Griffiths) Wed, 04 Nov 2009 00:28:00 -0000
@bagwaa Haha! But my game requires no programming effort! :)
Library wish list: Is your Scrabble game collecting dust? Donate it to the library for future programming! http://bit.ly/3pJJoO
GoffstownLibry (Libby Goffe) Wed, 04 Nov 2009 00:24:03 -0000
Library wish list: Is your Scrabble game collecting dust? Donate it to the library for future programming! http://bit.ly/3pJJoO
Tomorrow Pareltjesdag workshop Scratch Game Design & Programming for Teens ... Teach the Teachers VMBO ...
GalleryFermate (Gallery Fermate) Tue, 03 Nov 2009 23:13:02 -0000
Tomorrow Pareltjesdag workshop Scratch Game Design & Programming for Teens ... Teach the Teachers VMBO ...

 
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404 3D Coding BlackHole - Great site on DJGPP 3D programming. Includes example 3D engine.

Allegro Games Depot - a list of games that are made or are being made with/for Allegro.

Game Programming Vault '99 (Using DJGPP/Allegro) - Game programming using DJGPP and the wonderful Allegro library. Free games, tutorials, examples, and source-code.

Grumpy Gnome Software - Source code of games programmed for DOS using Allegro and DJGPP.
Meta Description: [ Grumpy Gnome Software - Freeware games and programming links. Useful for beginners. ]

500 Map Editor - Mappy for PC (DOS and Win95)- A utility for creating flexible 'maps' for tile based 2D games (scrolling shoot-em-ups, or 8way scrolling adventures, whatever).

Programmer's Lair - An easy to use, large game programming site with information raniging from artificial intelligence and DirectX programming to sound and communications programming.
Meta Description: [ A large game programming resource that covers many aspects of game programming ranging from artificial intelligence to sound programming. ]

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