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A game programmer is a software engineer who primarily develops computer or video games or related software (such as game development tools). Game programming has many specialized disciplines; practitioners of any may regard themselves as "game programmers". A game programmer should not be confused with a game designer; many designers are also programmers, but not all are, and it is rare for one person to serve both roles in modern professional games.

History


In the early days of video games (circa 1970s to mid-1980s), a game programmer also took on the job of a designer and artist. This was generally because the abilities of early computers were so limited that having specialized personnel for each function was unnecessary. Game concepts were generally light and games were only meant to be played for a few minutes at a time, but more importantly art content and variations in gameplay were constrained by computers' limited power.

Later, as specialized arcade hardware and home systems became more powerful, game developers could develop deeper storylines and could include such features as high-resolution and full color graphics, physics, advanced artificial intelligence and digital sound. Technology has advanced to such a great degree that contemporary games usually boast 3D graphics and full motion video using assets developed by professional graphic artists.

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Programming-Web Programming: Intergrate game with facebook http://forum.techgle.com/showthread.php?t=44046
techgle_coding (Programming Zone) Tue, 15 Dec 2009 10:47:17 -0000
Programming-Web Programming: Intergrate game with facebook http://forum.techgle.com/showthread.php?t=44046
Multicore games programming http://softtalkblog.wordpress.com/2009/12/14/multicore-and-game-programming-artificial-intelligence-ai/ #ngarua
praeteritio (Mariusz Nowostawski) Tue, 15 Dec 2009 10:29:56 -0000
Multicore games programming http://softtalkblog.wordpress.com/2009/12/14/multicore-and-game-programming-artificial-intelligence-ai/ #ngarua
JOB! *Simple Iphone Game App* http://www.scriptlance.com/projects/1260863761.shtml?ref=copyfight #programming
edevs (eDevelopers) Tue, 15 Dec 2009 08:00:13 -0000
JOB! *Simple Iphone Game App* http://www.scriptlance.com/projects/1260863761.shtml?ref=copyfight #programming
Programming-Web Programming: Creating a game sim, what languages should I learn? http://forum.techgle.com/showthread.php?t=43748
techgle_coding (Programming Zone) Tue, 15 Dec 2009 07:51:17 -0000
Programming-Web Programming: Creating a game sim, what languages should I learn? http://forum.techgle.com/showthread.php?t=43748
Programming-Web Programming: Need help with programming a flash game http://forum.techgle.com/showthread.php?t=43647
techgle_coding (Programming Zone) Tue, 15 Dec 2009 06:41:15 -0000
Programming-Web Programming: Need help with programming a flash game http://forum.techgle.com/showthread.php?t=43647
Web Programming: Query Master Game Server Protocols http://forum.techgle.com/showthread.php?t=16593
techgle (Techgle) Tue, 15 Dec 2009 05:55:02 -0000
Web Programming: Query Master Game Server Protocols http://forum.techgle.com/showthread.php?t=16593

 
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404 3D Coding BlackHole - Great site on DJGPP 3D programming. Includes example 3D engine.

Allegro Games Depot - a list of games that are made or are being made with/for Allegro.

Game Programming Vault '99 (Using DJGPP/Allegro) - Game programming using DJGPP and the wonderful Allegro library. Free games, tutorials, examples, and source-code.

Grumpy Gnome Software - Source code of games programmed for DOS using Allegro and DJGPP.
Meta Description: [ Grumpy Gnome Software - Freeware games and programming links. Useful for beginners. ]

500 Map Editor - Mappy for PC (DOS and Win95)- A utility for creating flexible 'maps' for tile based 2D games (scrolling shoot-em-ups, or 8way scrolling adventures, whatever).

Programmer's Lair - An easy to use, large game programming site with information raniging from artificial intelligence and DirectX programming to sound and communications programming.
Meta Description: [ A large game programming resource that covers many aspects of game programming ranging from artificial intelligence to sound programming. ]

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