Revision control (also known as version control or source control) is the management of multiple revisions of the same unit of information. It is most commonly used in engineering and software development to manage ongoing development of digital documents like application source code, art resources such as blueprints or electronic models and other critical information that may be worked on by a team of people. Changes to these documents are identified by incrementing an associated number or letter code, termed the "revision number", "revision level", or simply "revision" and associated historically with the person making the change. A simple form of revision control, for example, has the initial issue of a drawing assigned the revision number "1". When the first change is made, the revision number is incremented to "2" and so on.
Software tools for revision control are increasingly recognized as being necessary for most software development projects.
Overview
Engineering revision control developed from formalized processes based on tracking revisions of early blueprints or
bluelines. Implicit in this control was the option to be able to return to any earlier state of the design, for cases in which an engineering dead-end was reached in iterating any particular engineering design. Likewise, in computer
software engineering, revision control is any practice which tracks and provides controls over changes to source code.
Software developers sometimes use revision control software to maintain documentation and configuration files as well as source code. In theory, revision control can be applied to any type of information record. However, in practice, the more sophisticated techniques and tools for revision control have rarely been used outside software development circles (though they could actually be of benefit in many other areas). However, they are beginning to be used for the electronic tracking of changes to
CAD files, supplanting the "manual" electronic implementation of traditional revision control.
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[ Revision control ]
Revision Control - Twitter SearchUnity3D Indie is incompatible with revision control systems. Fatal flaw? Perhaps.citizen12studio (citizen12 studio) Sun, 13 Dec 2009 05:28:11 -0000
Unity3D Indie is incompatible with revision control systems. Fatal flaw? Perhaps.
@lloydbudd Ugh, yeah, "revision control for human beings" totally hasn't been solved yet...jdub (Jeff Waugh) Sun, 13 Dec 2009 00:01:17 -0000
@lloydbudd Ugh, yeah, "revision control for human beings" totally hasn't been solved yet...
RT @mobilebeat: MobileBeat.Com Update: Mixvibes presents VFX Control: Mix Video Like Music ( http://www.mobilebeat.com/2486-revision/ )SLICKPROD (Laurent Cohen) Sat, 12 Dec 2009 21:33:19 -0000
RT @mobilebeat: MobileBeat.Com Update: Mixvibes presents VFX Control: Mix Video Like Music ( http://www.mobilebeat.com/2486-revision/ )
RT @mobilebeat: MobileBeat.Com Update: Mixvibes presents VFX Control: Mix Video Like Music ( http://www.mobilebeat.com/2486-revision/ )mixware (Mixware) Sat, 12 Dec 2009 21:30:21 -0000
RT @mobilebeat: MobileBeat.Com Update: Mixvibes presents VFX Control: Mix Video Like Music ( http://www.mobilebeat.com/2486-revision/ )
Wanted: revision control system that is easy for creatives to use; handles binaries well, especially binary conflicts. SVN isn't/doesn't.lastzebranky (Andrew Brockert) Sat, 12 Dec 2009 18:05:51 -0000
Wanted: revision control system that is easy for creatives to use; handles binaries well, especially binary conflicts. SVN isn't/doesn't.
Testing out "darcs" source code revision control in comparison to Bazaar. So far it just doesn't match up.basicxman (basicxman) Sat, 12 Dec 2009 03:34:08 -0000
Testing out "darcs" source code revision control in comparison to Bazaar. So far it just doesn't match up.
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