Direct3D is part of Microsoft's DirectX API. Direct3D is only available for Microsoft's various Windows operating systems (Windows 95 and above) and is the base for the graphics API on the Xbox and Xbox 360 console systems. Direct3D is used to render three dimensional graphics in applications where performance is important, such as games. Direct3D also allows applications to run fullscreen instead of embedded in a window, though they can still run in a window if programmed for that feature. Direct3D uses hardware acceleration if it is available on the graphic board.
Direct3D is a 3D API. That is, it contains many commands for 3D rendering, but contains few commands for rendering 2D graphics.Microsoft DirectX SDK Readme (December 2005) Microsoft strives to continually update Direct3D to support the latest technology available on 3D graphics cards. Direct3D offers full vertex software emulation but no pixel software emulation for features not available in hardware. For example, if a program programmed using Direct3D requires pixel shaders and the graphics card on the user's computer does not support that feature, Direct3D will not emulate it. The program will most likely exit with an error message. The API does define a Reference Rasterizer (or REF device), which emulates a generic graphics card, although it's too slow to be used in any application to emulate pixel shaders and is usually ignored.
Direct3D's main competitor is OpenGL. There are numerous features and issues that proponents for either API disagree over, see comparison of Direct3D and OpenGL for a summary.
More on [ Direct3D ]

Alex Russell's Game Programming Tutorial using DirectX - Game programming tutorial using DirectX. Assumes you know c++ and basic win32.
An Overview of Direct3D - by Bipin Patwardhan on GameDev.net
Meta Description: [ Gamedev.net is the leading resource for game developers, featuring daily news updates, over 1500 featured articles and tutorials, and the most active game development forums anywhere! ]
404
Direct3D / DirectX Graphics Programming - Tutorials and information on Direct3D and DirectX Graphics Programming.
gfm's Direct3D Developer Zone - Tutorials, FAQ, downloads.
GraphitX Direct3D Programming - This site is developing several game projects using Direct3D, as well as other DirectX components.
Meta Description: [ Game projects in developement with directx - Canopia a Shoot'em up - FreeRide Earth a Snowoard simulator... ]
Two Kings Direct3D Tutorial - A number of informative tutorials ranging from initialising first window to multi-pass multitexturing.
| How to make all games not laggy plus d3d overrider review and how to get it | |
| Next Video | |