There was a program of the same name made for NeXT computers by Pages Software, Inc., including similar WYSIWYG page layout features as Pages for Mac OS X. Since Apple acquired NeXT in 1997, this has led to suggestions that these programs are based on the same codebase. Apple has not commented on this issue. However, since Pages Software's NeXTSTEP assets seem to have been acquired by a Chicago-based IT solutions company, this speculation appears to be unfounded. It is known that Pages for OS X was developed by the same team that developed Keynote 2, a presentation program included in iWork.
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Personal Pages :: Games
Personal Pages :: Programming

Berthelot, Samuel - The Graphics Experience - CV and about. Open Source programs and games in OpenGL, GTK and C++.
Meta Description: [ GraphicsXP contains projects source code related to computer graphics. OpenGL, Games Programming, Advanced Algorithms, and more ! ]
Boissard, Eric - Real-time ocean waves rendering - Real-time deep-ocean waves simulation. Rendering using vertex and pixels shaders. Portfolio.
Meta Description: [ Ocean waves simulation and shaders ]
Bujnak, Martin - Computer graphics, realtime 3D engines with dynamic elements like lights and shadows.
Meta Description: [ Martin's Bujnak homepage ]
CG References and Tutorials by Malcolm Kesson - A collection of reference and tutorial pages relating to RenderMan, Maya/mel, Pixar slim, Houdini, Tcl, Shake scripting and C. Also provides a free text editor for Linux, Win and OSX.
Meta Description: [ Text Editor RenderMan Mel Tcl ]
Codito, Ergo Sum - Graphics programming tutorials, source code and free downloads.
Doucette, Jason - Resume. Game, Artificial Intelligence projects. Real time software rendered computer graphic and demo effects. Screen shots, free samples and downloads.
Meta Description: [ Jason Doucette's Curriculum Vitae / On-Line Resume / Portfolio Page,
Main Page - links to all of my pages: Traditional Resume, Projects / Games,
Real-Time Computer Graphics, Artificial Intelligence, World Records,
Acadia University Transcript. All include Screen Shots and Free Downloads.
Arc... ]
Doucette, Matthew - C.V. Real-time computer programming graphic examples and raytraced computer graphics. Wipeout Othello/Reversi game. Quotes. Music composition section. Wallpapers. Software piracy notes. Chess section.
Elias, Hugo - In-depth computer graphics programming articles and examples. Reviews of graphics/programming and other books. Links.
Forbes, Kevin - Research info, downloadable graphics/vision source code, and personal home page.
Gruaz, Raphael - CV, Projects (DirectX, Vertex Shader, Raytracing, C++, Java, Web), travels, photos.
Meta Description: [ IT Projects, trips, programming, CV... ]
Gueziec, Andre - Papers, Online Demos, Free 3D Models, relating to Andre Gueziec's research on Shape Simplification and Compression, and Image Registration.
Harris, Kevin R. - CodeSampler - Several introductory OpenGL and Diretc3D samples, with many written in both for comparison. More advanced samples emphasis vertex and pixel shader development using nVIDIA's new Cg language.
Heitsu's homepages - Graphics and game programming projects (current and finished).
Meta Description: [ Addicted to game and graphics programming! ]
James, Grant - Zeus CMD - Tutorials on C++, Java, Photoshop, 3DMax, Visual Basic.NET, HTML.
Meta Description: [ This is the website of Grant James (ZEUS) This website is dedicated to bring you tutorials on c++, opengl, opengl es, directx, java, photoshop, 3dsmax,
visual basic.net and html. A focus will also be on game programming and design. ]
Klosiewicz, Przemek - SweetSheep Homepage - About. Graphics programming, Mandelbrot - Julia set explorer, RayMax - Raytracer, OpenGL. Photos.
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Lavrov, Dmytry - Creator of Voxel World, a photo-realistic terrain and volumetric renderer; Galaxy, a realtime galaxy generator/renderer. Artworks made mainly using author's software, other projects, downloads.
Mizanin, Marek - Zanir - 3D graphic programs using OpenGL or Direct3D with source code (C++).
Meta Description: [ 3D computer graphics with OpenGL and Direct3D ]
Pentayya, Krishna - K Zone - Repository of 3D models. VRML tutorial. Algorithms, projects and papers.
Persson, Emil - Humus - Advanced real-time computer graphics programming examples. Articles.
Roel z'n Boel - Homepage, hosting personal projects related to programming in C++ and computer graphics (raytracing and real-time).
Shimko, Spencer - Collection of projects (most with a GUI of some kind), school work, and reference material. Photo gallery.
Spontz Scene Group - A group of computer-enthusiasts oriented to audiovisual production using low level and realtime techniques such as OpenGL or 3dfx mainly with Macintosh, Windows, Linux and BeOS.
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