In the traditional sense of the word, a library is a collection of books and periodicals. It can refer to an individual's private collection, but more often it is a large collection that is funded and maintained by a city or institution. This collection is often used by people who choose not to--or cannot afford to--purchase an extensive collection themselves.
However, with the collection or invention of media other than books for storing information, many libraries are now also repositories and access points for maps, prints or other artwork, microfilm, microfiche, audio tapes, CDs, LPs, video tapes and DVDs, and provide public facilities to access CD-ROM and subscription databases and the Internet. Thus, modern libraries are increasingly being redefined as places to get unrestricted access to information in many formats and from many sources.
More on [ Library ]
Libraries :: Graphics
Class Libraries :: C++
Libraries :: C
Libraries :: Programming
Audio :: Libraries
Development Tools and Software :: Game Design

3Impact - Impact, modelling and car library for games. Includes screenshots and downloads of demos. [Commercial]
Meta Description: [ An user-friendly 3d game engine for the pc ]
ClanLib - A multi-platform game development library. Currently is works on Linux and Win32. [Open source, LGPL]
Clean Game Library - A complete development system for 2D games (arcade, side scrollers, platform games), using the functional language Clean.
Meta Description: [ Complete development system for high quality sprite-based 2D games (side-scrollers, platform games) ]
DimensioneX Multiplayer Adventure Development Kit - Offers a freeware Java software capable of building and running multiplayer adventure games, playable with any browser. Several multiplayer games are available for free as a demo.
Meta Description: [ DimensioneX is a Freeware Multiplayer Game Engine. It lets you develop, run and host browser-based, graphical multiplayer games. The users will play
games simply via their browser. DimensioneX runs on any Java-enabled web server (eg. Tomcat). ]
404
DRP Automotive Dynamics - Vehicles dynamics and damage modelling SDKs. Vehicle sample packs.
GapiDraw - A complete toolkit to create games for handheld devices. [Free for non-comercial use]
Meta Description: [ Superior Tools for Mobile Game Development ]
Golden T Game Engine - A Java library for creating 2D games. [Freeware]
Meta Description: [ Golden T Game Engine (GTGE), a powerful and free Java Game Engine ]
HGE: Haaf's Game Engine - A C/C++ library for creating hardware accelerated 2D games for Microsoft Windows. It provides minimal yet fully functional and flexible set of routines for handling graphics, sound and input. [Shareware]
Meta Description: [ Haaf's Game Engine - Hardware accelerated 2D game engine ]
IsoEngine - A Visual Basic/C++/.NET isometric/2d game engine. [Commercial]
Meta Description: [ Home of the ultimate Visual Basic/C++/.NET isometric/2d game engine. Offers lightning speed and lots of features at a low price. Free demo. ]
Jet3D - A (commercial) free and open source realtime 3D graphics engine and SDK.
MIDAS Digital Audio System - MIDAS is a multichannel digital sound system. It supports DOS, Win32, and Linux platforms and plays Protracker (.mod), Scream Tracker 3 (.s3m), FastTracker 2 (.xm) and Impulse Tracker (.it) modules, as well as samples and audio streams in raw or WAVE . MIDAS is free for non-commercial usage.
Meta Description: [ Housemarque Audio System. HMQ Audio is a multichannel
digital
sound system. It supports DOS, Win32, and Linux platforms and
plays Protracker (.mod), Scream Tracker 3 (.s3m), FastTracker
2 (.xm) and Impulse Tracker (.it) modules, as well as samp... ]
Object oriented Simple Directmedia Layer - OSDL, a free portable high-level open-source library for multimedia and game programming.
Meta Description: [ OSDL : a free portable high-level open-source library for multimedia and game programming. ]
PathLib - Pathfinding library for games, optimal paths through maps, timing objects and their movements through maps. Sample application available.
RAD Gametools - Develops game software technologies which are licensed by primarily by video game companies.
Meta Description: [ RAD Game Tools web page. RAD makes Bink
Video, Smacker Video Technology, Pixomatic Software Rendering, and Granny
3D (a 3D toolkit with exporters for 3D Studio Max, Maya and XSI. The
RAD Video Tools can also convert MPEG, QuickTime, Divx, WMV, MPEG-4, MP3 and Xvid movies
into standard AVI fil... ]
RakNet - A game orientated networking API that is a wrapper for Berkely Sockets on Windows, Linux, and Unix. [Commercial]
Regimental Command - A generic armored combat system.
404
The Grand Unified Toolkit (GUT) - A cross-platform C++ API for the development of games and other forms of interactive media. It is available for the BeOS, Linux/X, and Win32 platforms.
404
The Photon Effect - libCON DirectX C++ libraries and ColDet collision detection libraries. Documentation, tools, code examples, and game skeletons available.
Meta Description: [ libCON is a game programming library. That means that libCON supplies several levels of API. You can use the basic libCON interface to use basic graphics sound and input devices (keyboard, mouse, joystick), or use the libCON utility libraries to create an entire game with easy to use objects. ]
500
The Yake Engine - A small, flexible, cross-platform game engine / application framework multi licensed under the LGPL and custom licenses.
Meta Description: [ YAKE - multi-licensed cross-platform open-source VR and game engine ]
Titan - A C++ based library to load/save game-related file formats, such as graphics, sound and 3d meshes.
VgaGames - A free library for programming vga games (320x200 pixels with 256 colors) for Linux and FreeBSD in C. [Open source, GPL]
Meta Description: [ VgaGames - programming vga games (320x200x256) for UNIX ]
| The making of the Superior Drummer 2.0 Sound Libraries | |
| Next Video | |