submit urlsubmit rss feedadd directory

article

For the field of study, see Computer graphics.

Computer Graphics is a publication of ACM SIGGRAPH. It has published the yearly proceedings of the annual SIGGRAPH conferences, as well as a variety of papers on a quarterly basis. Since 2003, all printed materials from the annual conference are included in an issue of ACM Transactions on Graphics (TOG).

More on [ Computer Graphics (Publication) ]


directory of related categories

 
directory of related topics

Computer graphics
Geometry :: Math

 
Computer_Graphics RSS feed
Computer Graphics - Google News

Penn Center for Computer Graphics Joins SIG to Build Region's ... - Media Newswire (press release)
Thu, 08 May 2008 11:13:44 -0000
Penn Center for Computer Graphics Joins SIG to Build Region's ...Media Newswire (press release), NY - May 8, 2008PHILADELPHIA- th The Center for Computer Graphics at the University of Pennsylvania is partnering with Susquehanna International Group LLP to build a new ...
SPARKLE Refresh Mainstream Market with GeForce 9600 GSO Graphics - Hardware Zone
Mon, 12 May 2008 09:51:57 -0000
Hardware ZoneSPARKLE Refresh Mainstream Market with GeForce 9600 GSO GraphicsHardware Zone, Singapore - 2 hours agoSPARKLE Computer Co., Ltd. today refresh main stream graphics card market by proudly announcing the SPARKLE GeForce 9600 GSO Graphics Card, ...SPARKLE Introduced Calibre P960G Graphics Cards Hardware Zoneall 2 news articles
Drawing & Graphics - The Ledger
Fri, 09 May 2008 10:05:09 -0000
Drawing & GraphicsThe Ledger, FL - May 9, 2008Trish Pfeiffer was in her 40s with two children - and shoeboxes full of family photos - when she graduated from college with a degree in computer graphics. ...
Teen has talent in computer graphics - Staunton News Leader
Thu, 08 May 2008 06:47:22 -0000
Teen has talent in computer graphicsStaunton News Leader, VA - May 7, 2008Her father is an avid computer man and that has rubbed off on Megan. D'Allura has been working with Adobe Photoshop since she was 13 and has created and ...
PS3 edges Xbox in Grand Theft Auto IV shootout - San Francisco Chronicle
Mon, 12 May 2008 06:42:15 -0000
PS3 edges Xbox in Grand Theft Auto IV shootoutSan Francisco Chronicle,  USA - 5 hours agoBy default, images inserted into a Word document are "in-line" graphics meant to have text above and below them. But that's easy to change. ...
A new way to improve computer graphics - ZDNet
Wed, 16 Apr 2008 17:22:46 -0000
PhysOrg.comA new way to improve computer graphicsZDNet - Apr 16, 2008Computer scientists at the University of California in San Diego (UCSD) have developed a fog and smoke machine for computer graphics which dramatically cuts ...A Better Fog And Smoke Machine From Computer Scientists Science Daily (press release)Scientists turn to ray-tracing for advanced graphics effects TG Dailyall 10 news articles

 
Subscribe to Computer_Graphics RSS feed

directory of related sites

Geometry Group - Conducts research in real-time 3D model aquisition, shape-based retrieval and analysis, video mosaics, lapped textures, texture mapping for cel animation, and algorithm animation.

Army Research Laboratory MSRC Scientific Visualization - Conducts research in the development of new techniques for exploiting high-performance computing technology, promotes the use of scientific visualization within the DoD, makes visualization technology available to DoD researchers, and prepares video presentations in support of DoD projects.

BP Center for Visualization - Devoted to advanced visualization technology, in particular for the energy industry, aerospace and medical visualization.

Brown University Computer Graphics Group - Conducts research in the development of human-centered, powerful, and interactive 3D graphics tools for modeling, scientific visualization, telecollaboration, and interactive illustrations.

Caltech Multi-Res Modeling Group - Conducts research into the mathematical and algorithmic foundations of numerical problems in computer graphics and scientific computing with a specific focus upon multiresolution techniques.
Meta Description: [ The Caltech Multi-Res Modeling Group is a research group within the Computer Science Department under the leadership of Prof. Schröder. It focuses on new algorithms and representations able to support very large scale modeling and simulation tasks in Computer Graphics. ]

Center for Human Modeling and Simulation - Conducts research in computer graphics modeling and animation techniques for embodied agents, virtual humans, and their applications.

500 Centre of Computer Graphics and Data Visualization - University of West Bohemia. Research areas include algorithms for computer graphics and visualization,volume data processing, methods for iso-surface extraction, mesh reduction and reconstruction from scattered data, triangular and tetrahedral mesh generation.

404 Computer Graphics at the University of California Berkeley - Provides information on projects and courses related to multimedia, human computer interaction and computer graphics.

Computer Graphics at the University of Utah - Research efforts in immersive environments, modelling, CAM, scientific visualization, medical illustration, terrain modeling and rendering, haptics (force-feedback), realistic and non-photorealistic rendering.

Computer Graphics Group - Friedrich Alexander University of Erlangen-Nuremberg. Research areas include modeling, rendering, and scientific visualization.

Computer Graphics Lab at ETH Zurich, Switzerland - Conducts research into the medical applications of computer science and computer graphics.

Computer Graphics Laboratory - Stanford University. Research areas include volume rendering, rendering algorithms and systems, 3D scanning, image-based rendering, virtual reality, compression of graphics objects, user interfaces for visualization, high-performance graphics architectures, and visualization of complex systems and environments.

Computer Graphics Research at Caltech - Conducts research that explores and develops new approaches to modeling, rendering, simulation and scientific visualization.

Cornell Program of Computer Graphics - Conducts research in architectural modeling, realistic image synthesis, digital photography, and visualization.

Electronic Visualization Laboratory at University of Illinois at Chicago - EVL is a graduate research laboratory specializing in virtual reality and real-time interactive computer graphics.

Geometric Design and Computation - Engaged in both fundamental and applied research in developing methods for representing, specifying, manipulating, and visualizing geometric models.

Geometric Modelling at Bath University - Research projects include multidimensional geometric modeling, distances in geometric modeling, finding zeros of multidimensional functions, and computer algebra in geometric modeling.
Meta Description: [ Geometric modelling research at Bath University. ]

Graphics and Visualization Center - Pursues research in modeling, rendering, user interfaces and high-performance architectures using scientific visualization and telecollaboration in virtual environments.

GVU Center at Georgia Tech - Conducts research that combines in-depth studies of human capabilities, needs, and practices, cutting-edge graphical display techniques, augmented spaces that merge physical and virtual elements, intelligent sensing, and novel input, output and wearable technologies.
Meta Description: [ Georgia Institute of Technology, Georgia Tech, Research, Graphics, Visualization, Usability, GVU Center ]

HPCMO: Scientific Visualization - Provides links to government labs conducting research with computer graphics and scientific visualization.

Imager Computer Graphics Laboratory - Works towards advancing the science of computer graphics, computer animation, human computer interaction, and computational geometry.
Meta Description: [ Web page of the Imager Laboratory for Graphics, Visualization and HCI at the University of British Columbia, Canada ]

500 iMAGIS - INRIA - Computer Graphics research center dedicated to realistic rendering, virtual reality, physical simulation, modelisation, textures, natural phenomena, and complex scenes management.

IMSC Computer Graphics and Immersive Technologies Lab - Supports research and development efforts related to interactive computer graphics and immersive technologies.

International Conference on Computer Graphics Theory and Applications - The main topics of the conference are: Geometry and Modeling, Rendering, Animation and Simulation, and Interactive Environments. GRAPP 2006 will be held in conjunction with VISAPP 2006: Setúbal, Portugal; 25--28 February 2006.
Meta Description: [ International Conference on Computer Graphics Theory and Applications, Main Topic Areas: Geometry and Modeling, Rendering, Animation and Simulation, Interactive Environments ]

MAGIX Lab: Computer Graphics at UC Los Angeles - Performs research in computer graphics and animation with a focus on virtual humans and real-time rendering.

Manchester Visualization Centre - Performs research and development in high-performance interactive computer graphics, virtual environments, multimedia, and image processing.

Max-Plank Computer Graphics Group - Research areas include mesh processing, visualization, realistic hardware-supported shading, global illumination, and perception at the University of Saarbrücken in Germany.

Mesa 3D - Contains documentation, mailing lists, a bug database, and a downloadable release.

Microsoft Graphics Research Group - Conducts research addressing a number of key underlying technologies: 3D graphics and animation, computer vision, and statistical modeling.
Meta Description: [ Our research addresses a number of key underlying technologies: 3D graphics and animation, computer vision, and statistical modeling. ]

MIRALab - Conducts research into the simulation of human functionality and physics-based deformable models such as clothing and hair.

MIT Computer Graphics Group - Houses several research groups working on the latest computer graphics technology.

Office of the Future - Uses computer vision techniques, in real time, to dynamically extract per-pixel depth and reflectance information for the visible surfaces in the Office, such as walls, furniture, objects and people.

OpenGL - Provides news, applications, games and developer documentation related to the OpenGL 2D and 3D graphics application programming interface.
Meta Description: [ OpenGL Developer Web Site ]

Santa Cruz Laboratory for Visualization and Graphics - Conducts research in animal modeling and animation, environmental visualization, uncertainty visualization, virtual reality, nomadic collaborative visualization, tensor visualization, and flow visualization.

Scientific Computing and Imaging Institute - Researches methods for scientific computing and develops integrated problem solving environments to allow scientists to solve computational problems in fields such as numerical mathematics, biophysics, electrocardiography, bioelectric fields in the brain, and medical imaging.
Meta Description: [ The SCI Institute develops new methods for scientific computing, visualization and simulation as well as software for biomedical applications and a wide range of scientific research. ]

404 Scientific Visualization at the Naval Oceanographic Office - Its mission is to acquire, maintain, and support cutting-edge HPC capabilities for use by DoD scientists and engineers.

Supercomputing Institute: Scientific Visualization and Graphics - Provides tutorials demostrating how to use some of the wide variety of tools available at the Supercomputing Institute.

Texas University at El Paso - Interval Computations - Presents a guide to Interval Arithmetic research featuring: open problems, applications, generalizations, bibliography, researchers' sites, ftp site, and mailing list.

500 University of Magdeburg Computer Graphics Group - Graphics and Interactive Systems Laboratory. Research focuses on non-photorealistic rendering, visual communication of information, tactile graphics and synthetic holography.

University of Toronto Dynamic Graphics Project - Laboratory for multi-displinary research in human-computer interaction and computer graphics disciplines.

Utah Computer Graphics and Scientific Visualization - Provides links to sites containing information related to the computer graphics research conducted at the University of Utah.

Virtual Reality Laboratory - Involved in the modelling and animation of three-dimensional inhabited virtual worlds.

Visualization and Graphics at UC Davis - Research focusing on visualization, geometric modeling, photorealistic computer graphics, and immersive environments.

500 Visualization and Interactive Systems Group (VIS) - University of California Irvine. Conducts research in the areas of scientific visualization, virtual reality, image based modeling and rendering, volume visualization and biomedical imaging.

Visualization Lab - Shows the research activities in the area of Computer Graphics in the State University of New York at Stony Brook.

VTK - Contains a FAQ, man pages, a mailing list, information, and example code.

Computer_Graphics related videos

1981 Early Computer Graphics

This video was shown to Disney Executives in early 1981; it is what convinced them to go ahead with the leading edge movie "TRON". It was a compilation of different programmers from the company called Triple I (Information International Inc.) This was way ahead of its time in many ways, CGI (Computer Generated Imagery) was still brand new at this level and most people had never imagined computer graphics of this complexity. Even though "TRON" was not a commercial success, it helped CGI enter the film industry in a way that is taken for granted today. Super computers of that era were used to create the graphics (PDP-10, Cray)

 

HOMEADVERTISINGABOUT US

articlesartsbusinesscomputersgameshealthhospitalshomekids & teensnewsmobilephysiciansrecreationreferenceregionalscienceshoppingsocietysportsworld


Submit a Site About Become an Editor